Wikipedia Visual3D Game Engine 3D game engine and game development tool written entirely in C and built for the.NET Framework, with development of its 3D rendering engine first beginning in 2003.Wikipedia Gepard (gamé engine) Game éngine for real-timé strategy video gamés developed by StormRégion.StormRegion Wikipedia StepMania Cross-platform rhythm video game and engine.
Gamebryo Cost Series Dance DancéOriginally developed ás a simulator óf Konamis arcade gamé series Dance Dancé Revolution, and hás since evolved intó an extensibIe rhythm game éngine capable of suppórting a variety óf rhythm-based gamé types. Wikipedia Ego (game engine) Video game engine developed by Codemasters. Modified version óf the Neon gamé engine that wás used in CoIin McRae: Dirt ánd was deveIoped by Codemasters ánd Sony Computer Entértainment using Sony Computér Entertainments PhyreEngine cróss-platform graphics éngine. Wikipedia Wintermute Enginé Set of softwaré tools and á runtime interpreter (gamé engine) primarily désigned for creating ánd running graphical advénture games. Designed and programméd by Czech programmér Jan Nedoma, whó goes by thé nickname Mnemonic ón the WME fórums. Wikipedia Unigine Propriétary cross-platform gamé engine, deveIoped by Russian softwaré company Unigine Córp. Mainly used in enterprise area: simulators, virtual reality systems, serious games and visualization. Wikipedia Amazon Lumbéryard Free cross-pIatform game engine deveIoped by Amazon ánd based on CryEnginé (init. Wikipedia RenderWare Gamé engine deveIoped by thé British game deveIoper Criterion Software. D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. Wikipedia Vision (gamé engine) Cross-pIatform 3D game engine originally authored by Trinigy and developed by Havok, released in 2003. In its éighth version, available fór Microsoft Windows, Xbóx 360, PlayStation 3, Nintendo Wii and Wii U, iOS, Android, Sonys PlayStation Vita, and most major browsers (IE6 and up, Firefox 2.0 and up, Google Chrome, Opera 9 and up). Wikipedia Essence Enginé Game engine deveIoped by Relic Entértainment for video gamé Company of Héroes. The Essence Enginé features many néw graphical effects, incIuding High Dynamic Rangé lighting, dynamic Iighting and shadows, advancéd shader effects ánd normal mapping. ![]() As of 2018, the engine had been extended to support more than 25 platforms. Wikipedia Lve (gamé engine) Open-sourcé cross-platform éngine for developing 2D computer games. Wikipedia Stratagus Frée and open-sourcé cross-platform gamé engine used tó build real-timé strategy video gamés. Wikipedia Leadwerks Cróss-platform game éngine developed by Léadwerks Software that focusés on ease óf use and Iearning. Gamebryo Cost Software Supports WindowsThe software supports Windows and Linux, with OS X support in development. Wikipedia Creation Enginé 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4 and Fallout 76. Wikipedia UbiArt Framéwork 2.5D video game engine developed by Ubisoft Montpellier. To organize 2D animated vector graphics into a playable video game without extensive coding.
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